I think that including player based suggestions makes a game good. By allowing the players to decide what happens in the game, it becomes more enjoyable since their ideas are the ones being implemented. The overall design of he game can also make a good game by having an enjoyable design style,
Challenge - 100 player battle royale
- Fight 'the storm'
Aesthetics - Cartoon-like
- Kid friendly
Rewards - Earn in-game items and currency
Narrative - Land on an island
Killer - Competitive, wants to win the game
Achiever - Wants to collect all of the trophies and complete all of the trophies
Socializer - Wants to hang out with people online, not bothered about fighting
Explorer - More interested in exploring than fighting
I agree with the statement because is includes areas for all 4 gamer types. The battle royale is a free for all against 99 other players (appeals to the 'killer') , including challenges (appeals to the 'achiever') and areas to explore (appeals to the 'explorer'). The creative hub allows people to hang out and socialize with other characters online (appeals to the 'socializer')
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